RavenReset - Gaming Recap of 2025 - A Year of Big Comebacks, Disappointments, and Absolute Classics
2025 was an intense gaming year for me, but also a personal journey through the history of the medium. From safe blockbuster releases, through long-awaited sequels, to timeless classics that still hit with the force of a flashbang despite the years. It was a year where nostalgia clashed with modernity, and expectations often lost to reality… though sometimes, the opposite happened.
Instead of a traditional “Top 10” list, I decided to break the year down month by month - exactly the way it was lived. No averaging, no smoothing out the edges. This is my gaming 2025.
January - A Bloody Start to the Year
Blasphemous - 9/10
I kicked off the year with something heavy, oppressive, and completely uncompromising. Blasphemous pulls no punches - mechanically or artistically. Grotesque pixel art, religious horror, and weighty metroidvania gameplay combine into something almost mystical. Brutal, demanding, and deeply satisfying. A perfect way to start the year if you enjoy suffering… in the best possible way.
February - Japan, Sniper Rifles, and Indie Death
Yakuza 3 Remastered - 8/10
Surprisingly solid. While mechanically dated, it makes up for it with the Okinawa setting and a more emotional look at Kiryu. This is where the series starts saying something meaningful about its protagonist.
Yakuza 4 Remastered - 7/10
More protagonists, more perspectives - and more narrative chaos. Ambitious, sometimes excellent, sometimes uneven. Good, but not great.
Sniper Elite Resistance - 6/10
A competent, workmanlike shooter that brings nothing new to the table. Landing slow-motion headshots is still satisfying, but we’ve seen it all before.
Death’s Door - 6.5/10
A gorgeous art style and strong atmosphere, but something was missing in gameplay. Enjoyable, yet quick to fade from memory.
March - Soulslike Fatigue and JRPG Disappointment
Lords of the Fallen - 6/10
Ambitious and dark, but painfully inconsistent. Great art direction, average combat, and technical issues. A soulslike with potential that never fully materializes.
Yakuza 5 Remastered - 7/10
Huge, overloaded, but occasionally brilliant. It wants to give the player everything - and not all of it works.
Persona 3 Reload - 5/10
The biggest disappointment of the year. The remake fails to modernize archaic systems and repetitive design. Style and music remain excellent, but the magic is gone.
April - A Classic Returns and Artistic Freshness
Dark Souls Remastered - 8/10
Returning to Lordran only confirms how deeply this game shaped the industry. Still brilliant in level design and still merciless - though its age is noticeable.
Clair Obscur: Expedition 33 - 8/10
One of the year’s most pleasant surprises. Strong style, confident storytelling, and a unique world vision made it hard to put down.
May - Assassins and Tactical Stagnation
Assassin’s Creed: Shadows - 7/10
Japan was a long-standing fan dream — and while the execution is solid, Ubisoft once again plays it safe. A good game, but without the “wow” factor.
The Division 2 - 6/10
A technically polished looter shooter, but emotionally hollow. Well designed, yet lacking personality.
June - Darkness and Mediocrity
Blasphemous 2 - 7/10
More accessible and less uncompromising. Still atmospheric, but it loses some of the brutal identity of the original.
ZZZ - 6/10
A perfectly fine game that simply… exists. And is quickly forgotten.
July - An Absolute Legend
Metal Gear Solid - 10/10
A masterpiece. No debate. Narrative, direction, innovation - everything still works. Proof that age means nothing.
Assassin’s Creed Odyssey - 7/10
Massive, beautiful, but bloated. A game that would’ve been better if it were shorter.
Steelrising - 6/10
An interesting setting and solid ideas held back by inconsistent execution.
August - Strategy and Isolation
Fire Emblem: Engage - 7.5/10
Excellent tactical gameplay, weak story. Mechanics carry the experience, narrative does not.
Death Stranding Director’s Cut - 8/10
A meditative experience. Kojima at his artistic peak - though still not for everyone.
September - Metal Gear on a Pedestal
Metal Gear Solid: Delta - 9.5/10
A near-perfect remake. Respect for the original combined with modern design in perfect balance.
Metal Gear Solid 2: Sons of Liberty - 9/10
Narratively decades ahead of its time. Still provocative, still unsettling, still relevant.
October - An Unexpected Hit
Wuchang: Fallen Order - 8.5/10
Great combat, an intriguing world, and confident storytelling. One of the year’s biggest surprises.
November - Adventures and Dragons
Uncharted: Drake’s Fortune - 6.5/10
The foundation of the series, but clearly dated today.
Uncharted 2: Among Thieves - 9/10
A massive leap in quality. Still one of the greatest adventure games ever made.
Dragon Age: Veilguard - 7.5/10
A solid return to Thedas, though missing some of the old magic.
Dragon’s Dogma 2 - 7.5/10
Fantastic combat, chaotic storytelling. A game full of contradictions.
December - A Strong Finish
Space Marine 2 - 9.5/10
Pure, brutal joy. Spectacular, fast, and uncompromising — exactly what it needs to be.
The Witcher 2: Assassins of Kings - 6/10
Ambitious but clunky. A great story weighed down by rough gameplay.
Star Wars Outlaws - 8/10
The best Star Wars adventure in years. Atmosphere and freedom of exploration do the heavy lifting.
Star Wars: Jedi Fallen Order - 8/10
Great soulslike even if you dont like Star Wars. Honestly a great game to finish the year.
The “Shame Pile” That Isn’t Shameful
Games started but not yet finished:
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Avowed
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Sekiro
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Assassin’s Creed IV: Black Flag
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Octopath Traveler
Each of them is waiting for the right moment and I know it’ll be worth it.
Online Games - Multiplayer as a Mental Reset
Between single-player epics, I also spent time with:
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Battlefield Red Sec
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Battlefield 2042
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DC Universe Online
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Rematch
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FC25
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College Football 25
Final Thoughts
2025 was intense, uneven, but deeply rewarding. A year where classics overshadowed new releases, and a handful of premieres reminded me that the industry can still surprise. If there’s one feeling that defines this year, it’s a pure love for games, despite all their flaws.
See you in 2026. 🎮














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